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Aldsolis: The Canonical Veil: Difference between revisions

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|tagline = The Canonical Veil
|tagline = The Canonical Veil
|themes = Gothic isolation, architectural entrapment, unseen horrors
|themes = Gothic isolation, architectural entrapment, unseen horrors
|relation = One of the Broken Worlds (Probala) within ALLKREA
|relation = One of the Broken Worlds (Probala) within [[AURHAYIS]]
|conflict = Civilization imprisoned indoors by invisible outdoor entities
|conflict = Civilization imprisoned indoors by invisible outdoor entities
}}
}}
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Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways.   
Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways.   
No one ventures outside—the open air belongs to the invisible.   
No one ventures outside—the open air belongs to the invisible.   
Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as saviors.
Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as saviours.


== Core Lore ==
== Core Lore ==
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== Major Figures ==
== Major Figures ==
* [[Character:Vesra Tann]] – architect-priest seeking to decode the oldest locks.   
* [[Character:Vesra Tann]] – architect-priest seeking to decode the oldest locks.   
* [[Character:Evanir Dole]] – blind archivist who claims to have seen the outdoors in visions
* [[Character:Evanir Dole]] – blind archivist who claims to have seen the outdoors in visions.
* [[Character:The Unseen Choir]] – whispered collective believed to sing beyond the walls.


== Interlinks ==
== Interlinks ==

Latest revision as of 12:54, 15 November 2025

Aldsolis: The Canonical Veil

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Aldsolis
The Canonical Veil
Themes: Gothic isolation, architectural entrapment, unseen horrors
Relation: One of the Broken Worlds (Probala) within AURHAYIS
Core conflict: Civilization imprisoned indoors by invisible outdoor entities


Overview

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Aldsolis is a world of stone corridors, candlelight, and eternal confinement. Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways. No one ventures outside—the open air belongs to the invisible. Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as saviours.

Core Lore

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The surface of Aldsolis once thrived with cities under open skies. Then came the Silent Event—when all who stepped outdoors vanished or were torn apart by unseen forces. The survivors retreated indoors, sealing every entry with intricate mechanisms meant to confuse whatever haunted the air. Over generations, those systems became sacred scripture. To unlock a door is to challenge the divine decree that protects mankind.

Key Locations

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Major Figures

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Keeperverse Worlds — The Broken Worlds (Probala) of AURHAYIS