Aldsolis: The Canonical Veil: Difference between revisions
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|tagline = The Canonical Veil | |tagline = The Canonical Veil | ||
|themes = Gothic isolation, architectural entrapment, unseen horrors | |themes = Gothic isolation, architectural entrapment, unseen horrors | ||
|relation = One of the Broken Worlds (Probala) within | |relation = One of the Broken Worlds (Probala) within [[AURHAYIS]] | ||
|conflict = Civilization imprisoned indoors by invisible outdoor entities | |conflict = Civilization imprisoned indoors by invisible outdoor entities | ||
}} | }} | ||
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Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways. | Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways. | ||
No one ventures outside—the open air belongs to the invisible. | No one ventures outside—the open air belongs to the invisible. | ||
Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as | Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as saviours. | ||
== Core Lore == | == Core Lore == | ||
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== Major Figures == | == Major Figures == | ||
* [[Character:Vesra Tann]] – architect-priest seeking to decode the oldest locks. | * [[Character:Vesra Tann]] – architect-priest seeking to decode the oldest locks. | ||
* [[Character:Evanir Dole]] – blind archivist who claims to have seen the outdoors in visions | * [[Character:Evanir Dole]] – blind archivist who claims to have seen the outdoors in visions. | ||
== Interlinks == | == Interlinks == | ||
Latest revision as of 12:54, 15 November 2025
Aldsolis: The Canonical Veil
edit
Overview
editAldsolis is a world of stone corridors, candlelight, and eternal confinement. Its people live within elaborate puzzle-locked buildings, temples, and subterranean passageways. No one ventures outside—the open air belongs to the invisible. Centuries of isolation have turned architecture itself into religion, with builders and locksmiths revered as saviours.
Core Lore
editThe surface of Aldsolis once thrived with cities under open skies. Then came the Silent Event—when all who stepped outdoors vanished or were torn apart by unseen forces. The survivors retreated indoors, sealing every entry with intricate mechanisms meant to confuse whatever haunted the air. Over generations, those systems became sacred scripture. To unlock a door is to challenge the divine decree that protects mankind.
Key Locations
edit- Aldsolis:City of Veilgate – the capital, layered in concentric locked districts.
- Aldsolis:Hall of Twelve Bolts – ancient cathedral dedicated to the art of sealing.
- Aldsolis:Underhollow Tunnels – abandoned lower city rumored to hold a cure or cause of the Silent Event.
Major Figures
edit- Character:Vesra Tann – architect-priest seeking to decode the oldest locks.
- Character:Evanir Dole – blind archivist who claims to have seen the outdoors in visions.
Interlinks
edit- Related to Eidensea: The Phantom Wake by theories of shared spectral phenomena.
- Referenced in Lore:The Veil Resonance connecting invisible anomalies across worlds.
Keeperverse Worlds — The Broken Worlds (Probala) of AURHAYIS
AURHAYIS: The Stardust Axiom · Aldsolis · Eidensea · Bellhope · Nurathia · Extropia · Sundera · Tavesh · Vernaia · Graverealm