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An Objective Guide To The Most Kissable Apex Legends

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Revision as of 17:38, 6 January 2026 by RoccoBibb878445 (talk | contribs)
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Instead of being a flat point reward, the points from kills will now benefit from placement "multipliers." For example, placing fifth pays out 30 RP, and has a kill multiplier of 15. This means that getting four kills in that game would've netted 60 points, for a total of 90. It still caps out at five kills, but provides way more incentive to actually get those ki


For now, the future of Dead by Daylight looks bright, and the passion of its game director can only bring positive developments in the future. Now we wait to see if Oni is our next killer, or something new and twisted in betw


The Further would be a great place for survivors to escape from with twisting shadows and strange interconnected rooms. For survivors Josh Lambert with some type of Astral perk that allows him to explore the map but leave his body vulnerable would be interesting or have Elise Rainier with the perk to see Killers while in their invisible forms. Either would make for powerful survivor per


Based on the short clip we have seen so far, some incarnation of an Oni appears to be in development, which is a type of yōkai, ogre, or troll in Japanese folklore. These are often large and imposing figures with horns growing from their heads, and typically conceived as red, blue, or green. However, the Oni are also typically represented as wielding clubs, and what we saw in the first teaser on November 11 does not appear to a club, but a sword, so right now it is anyone’s guess exactly what we might


At the start of Season 2, an outage at Repulsor allowed wildlife to enter the arena . The fact that someone had destroyed the tower meant animals were free to roam the area. This included beasts like flyers and leviath


This shows no distinguishing features. However, the fact that Caustic is able to walk through and Ps5gamers.com trap players in the space shows that this location may feel similar to the Bunker location on the original


Right on track, Behavior Interactive has released the teaser for Chapter 14 of Dead by Daylight , titled "Cursed Legacy". Speculation is wild right now about who the next killer will be in the game, while no information has been released on if a survivor will also be coming, and what they might look like. We sat down with game director Mathieu Côté to discuss the future of Dead By Daylight , including challenges of creating the Nintendo Switch and mobile ports, the future roadmap, and the future of cross-p


There are no Supply Ships to be found and fought over in World's Edge, but they've been replaced with a cool new Supply Train that loops around the map. Landing on the train is a bit more challenging, but every bit as dangerous and chaotic as a Supply Ship land


This scene appears to take place in a plant lab. Interestingly, none of the other map areas show lifeforms beyond the characters. With no signs of life on the planet's natural terrain, t's possible this lab is a clue how the landscape may develop in the future. Should it be able to produce sustainable plant life that can withstand the map's harsh terrain, the arena may become lush as the season devel


The game's lore says Bloodhound may be part ba t. Look, I’m fine with robots and alien beings. But once it gets into animal territory, that’s pushing it a bit too far — mostly because I’m terrified of the human-animal hybrid anat


In translating the core gameplay to new platforms, Côté describes some of the considerations needed both for the Switch and upcoming mobile version of the game. For Nintendo, "the biggest thing with the Switch is obviously that visually it had to be accommodated and optimized a little bit compared to what we have on high end PCs…However, playing it in handheld, I think there is something kinetic about it, literally you’re so crunched into it, to me it’s a very different experience, I like that. I try to play at least a few games per day, especially on a new platform so I know what the hell I’m talking abo


In the trailer, Wattson lands in a lava zone. It's difficult to make out much beyond the fact that she's surrounded by patches of molten lava, but one can expect to have to watch their steps in this area to avoid getting burned. The image also shows elevated dwellings, similar to those in Swamps on the Kings Canyon


This is great because it offers a real incentive to risking a lengthy kill animation for fallen foes outside of bragging rights. You can safely expect to be executed a lot more often and in riskier situations, and should a lot more than tempted to do the same in k


Geysers actually acts just like a Jump Tower, propelling the player high into the air and putting them into skydiving mode. It's still useful, of course, especially when you're ready to rotate after looting the area. But it's a lot more time consuming and much more noticeable to nearby enemies than a simple boosted j


The southern portion of the map in World's Edge is dotted with locations that host flows of lava, and yes, they will do damage if you decide to stand around in them. They aren't instantly lethal, however, and do surprisingly small amounts of damage over t